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Creating Cutouts in Panels - page 7
Duplicate in place and drag down using the constrain (Ctrl) key. Apply a blend with 4 steps, separate, un-group, and combine the curves. Duplicate in place and drag right using the constrain (Ctrl) key. Apply a blend with 1 step, separate, un-group, and combine the curves. Select the combined curves and the outside rectangle and Align (Ctrl+A) horizontally and vertically. Combine everything smooth all nodes and fill with white.
Convert to an isometric front view by applying the following "Horizontal Scale 86.6 %, Vertical Skew -30 degrees". Since it is easier to simulate depth from objects that face up apply a rotation of 240 degrees to the panel. Use the Extrude Tool (Ctrl+E) to apply an extrusion with the following settings: back parallel, VP locked to object, object center, Horizontal 0, Vertical -0.05. If the result is too deep or shallow adjust the vertical dimension until it looks right. By rotating the result 120 degrees the panel is back on the correct isometric plane.
To render: Select the front face and choose a Uniform Fill (Shift+F11) of C20, M10. Complete the panel rendering by choosing the following lighting settings from the Extrude Roll-Up (Ctrl+E) Light 1 = front/right/top 100%, Light 2 = front/center/middle 30%.

 

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1997 - 2001 John M. Morris