Creating the Hardware - page 2 |
Rotate -120 degrees and render as shown. Group together. Assembly to the bike will take place at the end of this tutorial. | |
The wheel nuts are knurled cylinders caped by a tapered cylinder.
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Move the two smaller ellipses up a bit. Fill everything with white. Use the Extrusion tool to apply an extrusion to the objects shown with the following settings: Back parallel, x = 0.00 y=-0.25, VP locked to object and vanishing point relative to object center. Separate, ungroup and adjust the front to back order as shown and the regroup. |
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