TDT - Productivity solutions for tech illustrators.

 

Isometric Angles - page 3
To render: Select the front and apply a Uniform Fill (Shift+F11) with these settings: C15, M5. Select the extrude group and set the lighting controls in the Extrude Roll-Up to apply the following: Light 1 = rear/right/center 30%; Light 2 = rear/right/bottom 30%; Light 3 = front/bottom/center 50%
Engineering drawing of a compound angle bracket.
Get the object saved in the last exercise. Draw two overlapping rectangles as shown to use as trimming objects and trim them from the original shape. Delete the trimming objects.

 

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