TDT - Productivity solutions for tech illustrators.

 

Isometric Angles - page 7
Turn on Snap to Objects and align these angles as shown. Weld all three objects together using the Shaping Roll-Up. Switch to the Node Edit Tool (F10), marquee select all nodes and smooth them. Now delete any extra nodes that resulted from the welding. The object should have 28 nodes.
Apply an isometric effect by using the Transform Roll-Up to apply the following: "Vertical Scale 86.6%, Horizontal Skew 30 degrees, Rotate 30 degrees. Choose the Extrude Tool (Ctrl+E) to apply an extrusion with the following settings: back parallel, VP locked to object, object center, Horizontal 0, Vertical -1.5. If the result is too deep or shallow adjust the vertical dimension until it looks right. Add the missing vertical lines with the straight line pencil tool.
To render: Select the top and apply a Uniform Fill (Shift+F11) of C15, M5, K5. Select the extrude group and use the lighting in the Extrude Roll-Up (Ctrl+E) to set the lighting as follows: Light 1 = front/top/center 50%; Light 2 = front/middle/right 50%; Light 3 = front/bottom/right 30%.

 

Start Back 1  2 3 4 5 6 7 8 9  Next  End  Learn More  

Home,  About,  Contact,  FAQ,  Shop,
Products,  Services,  Learn,  Tips and Tricks,  Tools

© 1997 - 2001 John M. Morris