Trimming Objects - page 5 |
Now convert the shape to a top isometric view by using the Transform Roll-Up and applying: "Vertical Scale 86.6 percent, Horizontal Skew 30 degrees, Rotation 30 degrees". Finally apply a white fill. | |
Use the Extrude Tool (Ctrl+E) to apply an extrusion with the following settings: back parallel, VP locked to object, object center, Horizontal 0, Vertical -1.0. If the result is too deep or shallow adjust the vertical dimension until it looks right. | |
To render: Select and fill the top with Uniform Fill C10, M5. Set the Extrude Lighting as follows: Light 1 = top/front/right 100%, Light 2 = top/rear/right 50%, Light 3 = bottom/front/right 20%. |
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