TDT - Productivity solutions for tech illustrators.

 

Trimming Objects - page 5
Now convert the shape to a top isometric view by using the Transform Roll-Up and applying: "Vertical Scale 86.6 percent, Horizontal Skew 30 degrees, Rotation 30 degrees". Finally apply a white fill.
Use the Extrude Tool (Ctrl+E) to apply an extrusion with the following settings: back parallel, VP locked to object, object center, Horizontal 0, Vertical -1.0. If the result is too deep or shallow adjust the vertical dimension until it looks right.
To render: Select and fill the top with Uniform Fill C10, M5. Set the Extrude Lighting as follows: Light 1 = top/front/right 100%, Light 2 = top/rear/right 50%, Light 3 = bottom/front/right 20%.

 

Start Back 1  2 3 4 5 6 7 8 9 10 11 12  Next  End  Learn More  

Home,  About,  Contact,  FAQ,  Shop,
Products,  Services,  Learn,  Tips and Tricks,  Tools

© 1997 - 2001 John M. Morris